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Daniel Mather

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Strangeheart

This project is part of a suite of games developed to make aural therapy more enjoyable. The audience for this game is soldiers recovering from combat related injuries, and as such we needed to tread a very fine line with our content. We needed to make something that would feel cool and exciting to the demographic while avoiding any reference to weapons or violence. We settled on a retro spy/comic book look and feel with a fast paced play experience.

© Copyright Daniel Mather 2020